Football Manager Tools | Mentality Calculator
If you haven’t already read it, I suggest you read my post about Mentality and Team Shape on Football Manager. You can find it here: A study into Mentality and Team Shape on Football Manager 2018
This calculator is designed to give you the individual player mentality based on team shape, team mentality and the player’s individual duty. Moreover, if you use any specific passing focus, e.g., down the flanks or through the middle then this will also calculate any affects this has on player mentality.
This calculator is to be used as a guide only and I would strongly recommend you read the above thread. There is so much more that goes on within the match engine than just a straight-up calculation of whether a player has 5 or 15 set as his mentality. However, this should give you a good understanding of the risk level set for the player and his propensity to push forward in attack and take more risks with a view to creating opportunities for your team. It will also give you a good idea of the compactness between the lines.
If you spot any errors, please do let me know. If you have any questions, you can get in touch with me in the comments below, or via twitter.
Until next time.
O.Jensen
I did not understand how the numbers work. 1 is good and 20 is bad?
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The numbers represent the players mentality with 1 being very low and 20 being very high.
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How does this work in the game? A player with 1 of mentality play better than someone with 20?
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No. Mentality is how attacking you are and how much risk you will take. So a player with a mentality of 1 takes no risk and is very defensive. A player with 20 mentality is out and out attacking and takes a lot of risk.
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Thanks for the work! So this means that the role doesn´t affect the mentality? So for example a fb-a and wb-a would have the same mentality? Or dlf-s and cf-s? Thanks
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Yeah that’s correct. Role has no affect on the mentality.
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Great work! I never took the time to read all the mentalities. Now you help me to compare my systems. thank you very much. I think it is not possible because the game does not give us the information, but it could be great to have the same tool for creative freedom.
Thank you again!
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Thank you for reading and your comment. Unfortunately there’s no way that I know of to access the exact level of creative freedom applied with each shape setting.
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i read the article too, and found your work and ideas interesting. i wonder how you put all that info to use. for me, i would love to see my team attack/defense/move close to each other, so what i should do is to make the numbers level, is that right?
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Simplistically, yes. But roles will determine player movements. So if you have attacking wingers, for example, and defensive players around them there will be bigger gaps.
It sounds like you’d want to play with a fluid or very fluid shape with roles and duties that support close buildup play.
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In combination with the linked article this is by far the best and most interesting I’ve read about FM for a long time 🙂 And – different to the scouting 😀 – we share the same approach here 🙂
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I’m glad you enjoyed it! Thank you for posting.
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Hi! From where you take all this numbers? before slider system are gone, everyone can see player mentality based on his role/strategy/team shape, but this is VERY different from your calculator.
For example, as I remember, Very Fluid shape give all players same mentality. Defenders 10, midfielders 10, strikers 10. Only some ‘specialist’ role deviate from this global mentality – Defender with cover/stopper duty and playmakers. Thats all, only they. In your calculator it’s shown wrongly. Also, in High Structured any striker with any role (except trequarista because he playmaker) always have mentality higher, than anyone else (this can also been readed in this team shape description, in game).
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I think you might be misunderstanding how this all works.
The individual player mentality values come from the game itself. I’m interested to understand why you think they’re shown wrong in my calculator when I extracted them directly from the game. You can even see the mentality bar if you open the individual player instructions, the green bar, the fuller it is, the closer to 20 it is.
Very fluid does not give all players the same mentality, it distributes them more evenly between defenders and attackers, but they’re not the same. Moreover, player roles do not affect a players mentality, it is only the player duty that affects his mentality. A Trequartista will have the same mentality as any other striker on an attack duty. Irrespective of what the game descriptions says.
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This is great, thanks! Really appreciate you taking the time to put it together.
Do you think you could add a row for the Sweeper/Libero? If not I understand, but you did ask to let you know if you missed anything 🙂
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I knew I missed that, but it takes so long to add each position, I don’t know when I might get around to correcting it. I cannot promise anything soon, but perhaps the next version will have this position.
🙂
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Hey Joey, I’ve now added the sweeper/libero! Hope this helps.
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Thanks!
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I guess this still aplies to FM19, right? We just leave it at flexible… or do you reckon there’s some new formula?
regards
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I’ve no idea at this point. I need to look into it to see what affects mentality now. I might have something for fm19 at some point.
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